![]() ![]() More to why effects differ in that way and other details about the ReShade Framework, you can find out in the "Tutorial for Developers". Further, some effects are based on the output of previous effect and therefore look different when you reorder them (which is the purpose of the reordering feature) but there are also some effects (such as ambient light) that are based on the original image rather than the output of the previous effect. This means, it is not possible to reorder these effects individually but all at once.Ĭertain effects are supposed to be executed first (such as SSAO and DOF) or last (such as Border and Splitscreen), so you are advised to leave them at the start. ![]() For efficiency, all these effects are packed in a shared shader ( EFFECT(SweetFX,Shared)) which you can find in the effect ordering. Using the SweetFX suite, you will notice that some of the effects are not listed here (such as Curves or Vibrance). Reordering of Effects in the ReShade.fx file The first line will be executed at first and the last line will be executed at the end. To reorder an effect, you simply rearrange the lines. All available effects are listed below the "Effect Ordering" section in that file. ![]() Reordering of all effects is done in the ReShade.fx file which can be found in the first (binary) level. Global effects (such as splitscreen or border) can be found in the Common_settings.cfg. Below of that section in the settings file, you can adjust the settings of each effect to your linking. At the beginning of each settings file, you can find the individual effects which can be toggled on and off by setting their value to 1 or 0. As mentioned before, each settings file is related to an individual suite. Since you should know now everything important (for a user) about the ReShade Framework structure, this section will help you with changing variables and ordering of effects.Įveryone that is already familiar with the SweetFX structure should also get easily along with this part of the ReShade settings. More to that in section 2.1 HowTo Apply and Adjust Effects. In the setting files, the user can activate and modify individual effects. People that used SweetFX before will be used to the structure of those files. The ReShade folder of the first level contains the second (settings) level which holds the settings file to each individual (and the global) suite. ![]()
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